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University of FlowStateOpen online learning

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Narrative Performance and Player Experience Analyst

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Current availability

The subject-specific curriculum is authored but not yet published for completion. Learners may inspect its scope and learning design now. Start, grading, and completion remain unavailable until every listed gate passes.

  • qualified review approval is required
  • reviewer identity, qualification, evidence, and approval date are required

What this course establishes

  • Model branching narrative, character knowledge, state, consequence and performance intent as testable systems without confusing authored intent with player experience
  • Plan and quality-check consented performance sessions and inclusive player research with valid instrumentation, accessibility options and privacy boundaries
  • Integrate qualitative, behavioral and narrative evidence into reproducible defect reports and prioritized revisions with uncertainty and ethical guardrails

Entry knowledge

  • Basic narrative structure and spreadsheet skills
  • Ability to read a flowchart and test a game or interactive prototype
  • Respectful observation and evidence-based writing

Scope boundaries

  • Uses fictional games, performers, players, scripts, recordings, telemetry and experiments only. Learners must not record or track real people, collect voice/face/biometric or child data, direct unsafe or traumatic performance, diagnose players, manipulate spending or deploy code or experiments.
  • WCAG applies to web content and does not alone establish complete game accessibility. Collaborative game-accessibility guidance is practical guidance rather than law or a universal conformance standard. Qualified narrative, performance, accessibility, research, privacy/security, safety, labor, legal and jurisdiction reviewers remain necessary.

Fastest competency route

Completion is self-paced and competency-based. Prior game, writing, acting or analytics experience shortens study only when state, performance, consent, research, telemetry, accessibility and recommendations are reproducible. No completion time, product success, causal lift, certification, publication, career outcome or academic credit is guaranteed.

  1. Pass diagnostics on narrative state, choice/consequence, continuity, performance beats, consent, research, telemetry, accessibility, experiment validity and ethical monetization
  2. Repair every planted defect in the synthetic narrative/player-experience ledger
  3. Complete and defend a decision-ready narrative-performance experience dossier

Full self-paced route

  1. Narrative systems, choice, state, character and continuity
  2. Performance direction, consent and accessible production
  3. Player research, telemetry, analysis and ethical iteration
  4. Applied narrative-performance experience dossier

Lesson and assessment map

01

Narrative systems, choice, state, character, and continuity

Model an interactive narrative so every reachable path, consequence and character response can be tested.

4 questions: recall, application, judgment, and error correction.

02

Performance direction, consent, accessibility, and production control

Translate branching intent into safe, consented, versioned performances and accessible presentation.

4 questions: recall, application, judgment, and error correction.

03

Player research, telemetry, analysis, and ethical iteration

Evaluate player understanding, emotion, agency and access with consented evidence and valid causal boundaries.

4 questions: recall, application, judgment, and error correction.

Required applied assignment

Analyze and revise a fictional branching performance experience

Use only supplied fictional games, scripts, performers, participants and telemetry. Do not record or track real people, collect sensitive or child data, train synthetic voices/faces, direct unsafe content, deploy experiments, manipulate spending or claim accessibility/legal clearance. Real work requires authorized narrative, performance, research, engineering, accessibility, privacy/security, labor, safety and jurisdiction review.

  • Narrative graph, state dictionary, fact/knowledge ledger, choice/consequence and continuity matrices, reachability/save-load/version tests and representation review
  • Branching performance packet, consent/rights and safe-session plan, line/take/version ledger, captions/accessibility options and in-context production QA
  • Research plan/agreement, recruitment/tasks/moderator/observation materials, event contract, synthetic validation, privacy and retention controls
  • Branching analysis with denominators/uncertainty, experiment and deceptive-design review, triangulated recommendations, owners, validation and rollback

Passing standard: 85 of 100 points, with substantive revision required.

Continue after this course

  • Supervised narrative design, performance direction, voice/mocap production, game user research, telemetry or accessibility
  • Engine-, platform-, genre-, population- and jurisdiction-specific implementation and validation
  • Credentials checked with their issuers; this internal certificate does not confer licensure, professional certification, college credit or authority to conduct regulated human-subjects research